﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Runtime.InteropServices;
namespace Lxzhu.OpenGL
{
    public partial class Gl
    {
        private const string GlDll = "opengl32.dll";
        private const CallingConvention GlCalling = CallingConvention.Cdecl;
    }
}
